Saturday, May 30, 2009

The ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0

When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. ActionScript 3 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development. For web designers and developers who need to make the move to ActionScript 3 from the previous version, ActionScript 2, the learning curve has proven to be significant. In this essential and timely guide, ActionScript expert Kris Hadlock speaks squarely to the many thousands of ActionScript 2 users who need to make the leap right away. The ActionScript Migration Guide covers all of the major changes in ActionScript from version 2 to 3. The book explains the most important and fundamental changes in ActionScript drawing comparisons between the two languages both visually and contextually. With a comprehensive index and robust table of contents designers and developers will easily be able to locate the old an/or new codes with side-by-side comparisons of how to program both and the explanation of the concepts behind them.

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Python: Create - Modify - Reuse

Python: Create-Modify-Reuse is designed for all levels of Python developers interested in a practical, hands-on way of learning Python development. This book is designed to show you how to use Python (in combination with the raw processing power of your computer) to accomplish real-world tasks in a more efficient way. Don’t look for an exhaustive description of the Python language––you won’t find it. The book’s main purpose is not to thoroughly cover the Python language, but rather to show how you can use Python to create robust, real-world applications.

In this respect, the goal is similar to foreign-language books that identify themselves as “conversational,” focusing on the vocabulary and concepts that people will need the most. Likewise, I focus specifically on the Python knowledge needed to accomplish practical, specific tasks. Along the way, you will learn to create useful, efficient scripts that are easy to maintain and enhance.

This book is for developers with some experience with Python who want to explore how to develop full-blown applications. It is also for developers with experience in other languages who want to learn Python by building robust applications. It is well-suited for developers who like to “learn by doing,” rather than exploring a language feature by feature. To get the most out of the book, you should understand basic programming principles.

Because this book is project-based, you can approach it in numerous ways. You can, of course, read it from cover to cover. Chapters 2 through 8 each cover a different project, so the chapters are independent of each other. However, because each chapter project is covered individually, there may be some overlap of information. I also sometimes refer to explanations of particular topics covered in previous chapters. This will help to reinforce important concepts.

The end of the book contains two appendixes. The first one is a listing of Python resources you can check out for more information. The second one will help you with installing additional components used in some of the examples.

This book starts with a basic overview of the Python language, designed for those familiar with other languages but new to Python. It is followed by several chapters, each of which describes a complete project that can be used as-is or modified and extended to suit your particular purposes. You’ll find applications that access databases, take advantage of web technologies, and facilitate network communications, to name a few. In addition, and more important than the technologies you will be introduced to, you will learn how to use Python to solve real challenges. Following these chapters are two chapters that cover accessing operating system resources and debugging and testing, respectively.

Each project chapter contains complete instructions describing how to install and use the application, so you can actually see the program run as you learn how to construct and use it, including how the project was designed and prototyped. This book is intended to be both a reference guide and a learning aid, teaching you how to build solutions with Python and providing reference information on a wide variety of Python programming concepts.

It is hoped that this book will help you have fun with Python and build useful applications, and—unlike my experience with building a deck—without sore thumbs.

This book is framed around the code itself. This is because developers are typically looking for how to do something; and, as with many activities, you learn how to do something by watching how others do and trying it yourself. If you want to know how a for loop works, you’ll find for loops in my code, but that’s not the thrust of the book. Instead, this book shows you how to do things: how to build a content management system, how to build a test management system, how to set up a system for tracking customer follow-up, and so on. Along the way, you’ll learn how to communicate with a SQL database, how to act as a web server or communicate with one, how to access operating system services, and more.

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Visual Design for the Modern Web

Just as great artists must understand their tools, great Web designers must understand the technology behind their art. In Visual Design for the Web, author Penny McIntire shows novice Web designers how to use their tools--including HTML, CSS, and JavaScript--in conjunction with the principles of aesthetics and usability to become masters of their craft. Chapters begin with explanations of the terminology and techniques of web structures, then demonstrate how to apply the rules of design to create beautiful sites. The book:

* Illustrates how fundamental principles of design apply to the web
* Includes charts, diagrams, and graphics to enhance learning and retention
* Covers site analysis, navigation, layout, color, graphics, typography and forms
* Demonstrates multiple techniques for getting just the right look and feel for your web sites
* Focuses on the characteristics that make sites usable, engaging, and memorable

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Apple Training Series: Mac OS X Advanced System Administration v10.5

This in-depth look at advanced topics in Mac network administration shows system administrators and other IT professionals how to use Mac OS X Server v10.5 within a multiplatform, heterogeneous environment. Following the learning objectives of the Apple Certified System Administrator course, this book is a perfect study aid for the Apple Certified System Administrator exam.

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Tuesday, May 12, 2009

Xcode 3 Unleashed

Apple’s new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application.


Anderson leads you through a simple project that covers the entire Xcode 3.x development lifecycle. You’ll walk through building and debugging command-line tools, creating Mac OS X user interfaces, modeling data, localizing languages, compiling applications, and much more. Along the way, he introduces each of Apple’s remarkable development tools from the latest version of Interface Builder to Instruments—a powerful new tool for analyzing and optimizing your code.

Anderson shows how to manage your source code in any environment, whether you’re working solo or participating in a worldwide team. He thoroughly illuminates Xcode 3’s build system and shows how to make the most of Apple’s performance tools, led by the deep and powerful Shark statistical profiler.

Systematically updated for Xcode 3.x, this is a comprehensive revision of Anderson’s previous bestseller, Step into Xcode. Its breadth, depth, and practical focus will make it indispensable to every Mac developer: experienced programmers upgrading from Xcode 2 or migrating from CodeWarrior; UNIX/Linux programmers moving to Mac OS X; even new programmers.

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Ubuntu Unleashed 2008 Edition: Covering 8.04 and 8.10

Ubuntu Unleashed 2008 Edition presents comprehensive coverage of the popular Ubuntu Linux distribution. Windows users, Mac users, and Linux enthusiasts have been increasingly turning to Ubuntu for a user-friendly, easy-to-use Linux distribution.

This book provides detailed information on installing, using, and administering Ubuntu. You will learn how to set up a workstation or a server, and you will find complete details on Ubuntu’s easy-to-use desktop and productivity software.

Ubuntu Unleashed 2008 Edition includes a range of coverage: From the software you need in your everyday work, such as the OpenOffice.org productivity suite, to how to configure your Linux desktop to run smoothly using multiple printers, shell scripts, and more.

For the hardcore Linux enthusiast, there is complete coverage of the X Window system, Linux programming, web server administration, and network administration.

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Flash and PHP Bible

The demand for rich Internet applications (RIAs) such as complete storefronts and interactive surveys is skyrocketing, as is the pressure to create these dynamic apps overnight and at low cost. This in-depth Bible provides the step-by-step instructions you need to quickly create RIAs in Flash using cost-effective, open-source PHP programming tools. You'll learn how PHP works, when you should use it in Flash, and above all, vital security techniques for keeping your interactive sites secure.

From the Back Cover
Quickly develop dynamic Flash applications with PHP

The demand for rich Internet applications (RIAs) such as complete storefronts and interactive surveys is skyrocketing, as is the pressure to create these dynamic apps overnight and at low cost. This in-depth Bible provides the step-by-step instructions you need to quickly create RIAs in Flash using cost-effective, open-source PHP programming tools. You'll learn how PHP works, when you should use it in Flash, and above all, vital security techniques for keeping your interactive sites secure.

* Install, configure, and explore the basics of PHP

* Connect Flash to PHP and PHP to MySQL

* Create contact forms and search capabilities

* Clean, store, and check your interactive data

* Apply advanced security techniques

* Develop an RSS reader or banner tracking with PHP

* Extend Flash and PHP with third-party libraries

* Learn best practices for backing up and updating your server

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Professional C# 2008

Professional C# 2008 starts by reviewing the overall architecture of .NET in Chapter 1 in order to give you the background you need to be able to write managed code. After that the book is divided into a number of sections that cover both the C# language and its application in a variety of areas.

Part I: The C# Language gives a good grounding in the C# language itself. This section doesn’t presume knowledge of any particular language, although it does assume you are an experienced programmer. You start by looking at C#’s basic syntax and data types, and then explore the object-oriented features of C# before moving on to look at more advanced C# programming topics.

Part II: Visual Studio looks at the main IDE utilized by C# developers world-wide: Visual Studio 2005. The two chapters in this section look at the best way to use the tool to build applications based upon either the .NET Framework 2.0 or 3.0. In addition to this, this section also focuses on the deployment of your projects.

Part III: Base Class Libraries looks at the principles of programming in the .NET environment. In particular, you look at
security, threading localization, transactions, how to build Windows services, and how to generate your own libraries as assemblies.

Part IV: Data looks at accessing databases with ADO.NET and LINQ, and at interacting with directories and files. This part also extensively covers support in .NET for XML and on the Windows operating system side, and the .NET features of SQL Server 2008. Within the large space of LINQ, particular focus is put on LINQ to SQL and LINQ to XML.

Part V: Presentation focuses on building classic Windows applications, which are called Windows Forms in .NET. Windows Forms are the thick-client version of applications, and using .NET to build these types of applications is a quick and easy way of accomplishing this task. In addition to looking at Windows Forms, you take a look at GDI+, which is the technology you will use for building applications that include advanced graphics. This section also covers writing components that will run on Web sites, serving up Web pages. This covers the tremendous number of new features that ASP.NET 3.5 provides. Finally, this section also shows how to build applications based upon the Windows Presentation Foundation and VSTO.

Part VI: Communication covers Web services for platform-independent communication, .NET Remoting for communication between .NET clients and servers, Enterprise Services for the services in the background, and DCOM communication. With Message Queuing asynchronous, disconnected communication is shown. This section also looks at utilizing the Windows Communication Foundation and the Windows Workflow Foundation.

Part VII: Appendices (Online): This section includes three appendices focused on how to build applications that take into account the new features and barriers found in Windows Vista. Also, this section looks at the upcoming ADO.NET Entities technology and how to use this new technology in your C# applications.

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